class SystemAssembly
A SystemAssembly is a node in the document, not a Three.js object. Add its bodies to your scene yourself.
Constructor
new SystemAssembly(options?: { ogId?: string; parent?: SystemAssembly })
Methods
An
addChild that would make a node its own ancestor throws CycleDetected. A removeChild of a node that is not a child throws NotAChild.
See Transforms and assemblies.
