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class SystemAssembly A SystemAssembly is a node in the document, not a Three.js object. Add its bodies to your scene yourself.

Constructor

new SystemAssembly(options?: { ogId?: string; parent?: SystemAssembly })

Methods

An addChild that would make a node its own ancestor throws CycleDetected. A removeChild of a node that is not a child throws NotAChild. See Transforms and assemblies.
Last modified on November 10, 2026